There is a lot of discussion concerning
people playing genders other than their own in games. Particularly
video games when the player's own gender is available to them. It is
a topic I have considered touching on in the past.
A recent article by Angela Murray on Gnome Stew about playing alternate genders in pen and paper
roleplaying games made some good points and helped tip me over to
typing out a blog post. I think her article raises some nice talking
points especially concerning expectiations from others concerning
playing a different gender in relation to playing other differences
from those of the player. I won't touch on most of what she covered
as I feel her article is worth a read, but I will brush against a
couple of points she makes.
As far as pen and paper games go, I am
more likely to play my own gender. I have played females and both are
enjoyable. I would say the ratio of my male to female characters is
somewhere around seven out of ten of them being male. The opposite is
true in video games. The majority of my characters in video games are
female. The ratio is higher than nine out of ten. In City of Heroes
for instance I had over ninety characters (I deleted way more) and
four of them were males. Even in Lord of the Rings Online my
favourite Dwarf was named Deborah. For those unfamiliar with the
game, there is no option for female Dwarves.
There are many flippant reasons people
give. I for example oftentimes tell people it is cheaper than an
operation. It still surprises me when some people that know me think
I am being serious.
Many men joke around and say they play
females in video games because it provides a better view. In some
cases this is actually true. Females tend to be less broad so take up
less screen realestate which is also one of the two reasons I tend to
prefer shorter characters as well. Run animations being the other as
characters tend to cover the same distance at the same speed and the
taller they are the more it looks like they are running in slow
motion, but that is a separate topic. My point here is there are
advantages to being able to see around your character. I do not have
a widescreen monitor, so the less space a character takes on my
monitor the better.
Screen space is not my primary reason
however. The evidence can be seen from when I was playing MUDs on a
regular basis. I was closer to a fifty/fifty mix of active characters
then. I did however spend more time playing the female characters.
When I play a character in any game,
either in person or a digital format, I feel the need to act as the
character would. People might start to begin to think of me as my
character or my character as me. I am my own person separate from my
characters, and they are their own individuals separate from me.
I find this separation is easier to do
when face to face. Those games tend to last a few hours once or
possibly twice a week at most. Those players get to see me outside of
the character. It is easier to see where the character I play ends
and I begin. There is a time when you are definitely in character,
and there are times when you definitely are not. There is also time
to interact with others under both circumstances.
This is harder for me when playing
video games. People can easily spend twenty or more hours a week
playing an MMO. That time is spent running around in the game in the
skin of a character with no time spent for most people to get an
opportunity to see you outside of your character(s). There is a huge
difference between playing a character a few hours a week and getting
to know the people behind the character ourside of the game itself,
and playing a character in the same environment day in and day out.
It is difficult to swing in and out of character when the situation
does not shift between being in and out of character.
Because of this I feel I have to always
be on when playing a male in a video game. There is this constant
need on my part to play male characters so extreme there is no way
other people could think that is how someone really is. My males in
video games tend to become so extreme as to never be believable. I
can not let off the throttle unless there is a chance for pure out of
character interaction. This can be quite tiring both for myself and
others.
I can relax and be myself when playing
a female however because that level of separation does exist. It is
generally easier for others to separate their concept of the
character from their concept of the player when the gender is swapped
in a video game. Sure, I have to remind people from time to time that
I am male in order to keep that separation going in their mind, but
it is easier to be myself and not have people think me and my
character are the same person. Sometimes this is as simple as
switching pronouns when acting as my character or speaking as myself.
Other times it requires me to straight up tell someone again and
again. I will sometimes forget to give reminders and it can become
rather awkward because people will associate me with the character
where with tabletop gaming it is more likely to have people associate
the character with me. Even with reminders I still experience
reactions in games when playing a female character that I have not as
a male character, and never in a tabletop game, but I still get to be
myself.
I am sorry there is no short, simple
explanation outside of "I am more comfortable playing a female."
That answer is very easy to interpret in termss other than how I mean
it so is not the short answer I like to give so you get this novel instead.
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