All of my Plagued for Deadzone are
painted! Well, they were until Mantic decided to mail me a sprue of
Plagued to show off how they look in hard plastic. I wrote most of
this a couple months ago along with taking some in progress shots to
accompany this blog post. I took dozens of pictures both during and
after the painting process, but ended up with only one usable photo
after I adjusted the lighting levels. I tried multiple lighting set
ups and camera settings and still do not understand what is going on.
This unfortunately means I have no in progress photos. I still have
that sprue of Plague in hard plastic I mentioned. I may wait to
paint them until after I obtain a new camera or see if it is a case
of needing better lighting.
Tuesday, January 13, 2015
Sunday, January 4, 2015
The Future of Icons of Paragon City
I do not know what the future of Icons
of Paragon City is right now. We took a break over the holidays and
will be discussing it soonish. I pushed hard for a weekly game so we
could wrap up in the first half of December. The feedback has been
positive so far, but I wanted to give people a couple of weeks to
decompress before seriously discussing where we go, or if we go
anywhere, from here.
Wednesday, December 31, 2014
The Lessons of Icons of Paragon City
I had this whole series typed up before
I made the first post. This section keeps changing as the evaluation
shifts. I decided to go ahead and post this so we can move on even
though I know this is not the final state of what we have learned
from this first session.
Tuesday, December 16, 2014
The Story of Icons of Paragon City
The run was originally intended to be
six sessions with two one off sessions using different characters in
the same setting and using the same rules provided by the game
master. I missed one of the regular sessions so that was shortened to
five. The first one off session was Halloween weekend and saw the
players taking on the role of Universal Movie Monster clones funded
by an unhappy Council. The other one off we played Worms: Armageddon
as not many showed up as it was Thanksgiving weekend, but it was
going to see the players as Walmart employees in Paragon City
reliving Black Friday in a Groundhog's Day scenario. I guess I like
horror themed one off games.
Monday, December 15, 2014
The Origin of Icons of Paragon City
I am a member of some forums where some
of us would get together on Saturday nights and play games sometimes.
More often than not the game we played was Cards Against Humanity.
The game is fun, but you can only cycle through the same cards so
many times before the charm begins to wear thin. Roleplaying games
and an interest in trying them had been brought up a couple of times,
but no one had a real go at running a game for the group as far as I
know.
Friday, December 12, 2014
Actually, It's About Ethics in Game Journalism
The gaming community has been in what
might be seen as the precursory rumblings to the gaming equivalent of
a Civil War. The debate has to do with opinions concerning gaming and
have made practically everybody touching the subjects involved look
bad in the process. Gamergate is at the center of these debates as of
right now. I do not mean to suggest those that support Gamergate are
better or worse than anybody else, but elements from all sides have
done wrong over the course of the past few months and the topic of
Gamergate is featured heavily in those discussions right now.
Sunday, November 30, 2014
Blog Fail November 2014
I have yet again not worked to maintain
my blog. Sure, there are some articles sitting in folders waiting to
be published, but I have not taken the time to upload them. There are
two articles right now ready to be added to the Lurker Series along
with a few others I should probably look over as some time has
passed since writing them. I truthfully do not know what I will be
sharing or not in the future. It looks like the Lurker Series may
never be added to in the future due to drama of my own creation.
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